crown_of_antlers: (Aeronwen)
Aeronwen's great grandparents Glorawen and Andravan who came to Morrowind in the Second Era. I REALLY like how they turned out.

Cut for screens: Read more... )
crown_of_antlers: (Aeronwen)
This afternoon I found another medieval career mod for the Sims 3: Dungeons & Dragons Adventurer Career

One of the branches has a "ranger" career line, so the next time I'm in the game I'll remove the "Hunter" career mod and replace it with the D&D one. This is exactly what I wanted for my Elder Scrolls characters.

I have almost all of Lost Pantheon's Fantasy/Medieval career mods installed and figured out how to set up NRaas Story Progression to only allow inactives to be placed in those jobs. This way I don't end up with inactive sims running around my Elder Scrolls themed worlds in modern day career clothing.

In my [personal profile] aeronwen journal Aeronwen and Neldor continue to slowly work their way through the White Wolf of Lokken Mountain questline. One they're done with that I'll need to think about how much time I want to allow to pass before they would start thinking of returning to Vvardenfell. From a story standpoint I want them to remain on Lokken until enough time has passed for Caius Cosades to return to Cyrodiil and the blight/Dagoth Ur issue to be dealt with by another character. At that point in the Morrowind main quest I don't think they would have to worry about being forced into being spies for the Blades.

Perhaps around that time their siblings come to Lokken looking for them. *files this idea away with the other plot bunnies*
crown_of_antlers: A deer from LOTRO (LOTRO Deer)
I set up this scene in the Great Bear world:
Read more... )

I'm going to use the Great Bear world for any fan fiction scenes that take place in Solsthiem. The world isn't populated so I don't have to go around kicking out households. Really all I'll need to do is replace the modern looking rabbit hole buildings with medieval looking ones that use rabbit hole rugs. Most of the residential houses can be retextured and refurnished to make the town look like a Nordic village.

The only thing I can't change are the modern looking roads in the center of town but I can use Krita to edit the orange and while stripes out of the screenshots. So...I don't know exactly when, but at some point in the [personal profile] aeronwen story Aeronwen and Neldor will be taking a trip to Solsthiem.

Neldor 3.0

Jul. 31st, 2024 03:15 pm
crown_of_antlers: (Aeronwen)
I ended up taking a chance that I would deal with construction set aggravation and made a new Neldor mod: Neldor 3.0 which was made with the Bosmer race. Why? Because when I went near the Hidden Elf version of him he started talking...and male Hidden Elves uses the Imperial voice set. Oh no no no! Right away I thought, "This isn't Neldor! It's an imposter!"

The voice that is used for the Bosmers, Altmers and Dunmers isn't perfect, but it's far better than the Imperial voice set for a Bosmer character. Luckily I had NO problems at all with the CS and was able to make a new Bosmer Neldor mod in a matter of minutes.

Read more... )
crown_of_antlers: (Aeronwen)
Since Oblivion seems to be set up and working (after three weeks of fighting with it) I set up a brand new save for when I want to start Aeronwen's game. I imported her face from an old save but decided I wanted to see if I could soften her look a little. So I made a copy of the save, imported the face of Tanilay the Hidden Elf, then I went back into character creation to change her eye and hair color. Finally I changed her from a Hidden Elf to a Courtesan, so she kept the facial structure but lost the tattoo around the eyes. Now I'm not sure which version of her face to use and welcome the input of others who have gotten to know her.

Read more... )
crown_of_antlers: (Crown of Antlers)
There will be a short break in the Elder Sims updates since I have been busy for the past three weeks with setting up Oblivion to run on Windows 10. The process proved to be far more difficult than I expected. The issues started with some bugs and glitches (such as raining within interiors) to frequent crashes near certain world locations and then finally the game wouldn't run at all. This led to my having no choice but to unload all mods, including official DLCs, and putting the game back together bit by bit. The upside is that I was able to install the newest versions of some of the mods I use without worrying about whether or not they would damage my saves. With having to rebuild the game it was a given that my saves were trashed so no need to worry about damaging them further.

At this point I believe everything is done. Hopefully I didn't just jinx it. The only way I can be sure is to take my time and have my tester characters carefully explore the world. At times the game crashes when I go into a loading screen, but I think that sort of thing is going to happen no matter how good the set up, especially if one has been playing a while and has done a good bit of traveling around the map.Read more... )

July 2025

S M T W T F S
  1234 5
6789101112
13141516171819
20212223242526
2728293031  

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 23rd, 2025 07:00 am
Powered by Dreamwidth Studios