Wickery Glen
May. 31st, 2025 10:19 pmAnother (sort of) custom world I've been testing is Wickery Glen which is labeled as a "Moonlight Falls" makeover. Although the mod creator didn't have many screenshots I decided to take a look to see if it works better than the original Moonlight Falls.
After installing it I placed Gloria's home and household in her usual lot and entered the world. Visually I see very little difference other than the lighthouse that was added near one of the beaches. I suppose it has the modern day looking streets, but since I'm using the cobblestone road replacement I see the world with the Dragon Valley style road.
The town and houses are still there, but everything is empty, and so far the game has not tried to bring any of the vanilla sims back into the world the way the original MF did when I attempted to empty it out for my Elder Scrolls crew.
Incidentally, the author made some new Wickery Glen Lots to give the town more of Victorian look. I particularly like the library lot.
So far the test save loads and saves quickly and there has been no lag, but at the same time there is only ONE household in there, so it's not a true test. From time to time I'll go in there and slowly add in some other households just to see how things go.
This doesn't mean I'll stop the game I just started with the Winchester Farming Community, for that is a charming little world and it works well, but IF Wickery Glen shows itself to be a more stable version of Moonlight Falls, perhaps Gloria will move there after she grows up. I can easily imagine her deciding that the island is too crowded for her taste.
I'll guess we'll see as I continue to hope into WG now and then and see if the flaws in Moonlight Falls have indeed been fixed.
After installing it I placed Gloria's home and household in her usual lot and entered the world. Visually I see very little difference other than the lighthouse that was added near one of the beaches. I suppose it has the modern day looking streets, but since I'm using the cobblestone road replacement I see the world with the Dragon Valley style road.
The town and houses are still there, but everything is empty, and so far the game has not tried to bring any of the vanilla sims back into the world the way the original MF did when I attempted to empty it out for my Elder Scrolls crew.
Incidentally, the author made some new Wickery Glen Lots to give the town more of Victorian look. I particularly like the library lot.
So far the test save loads and saves quickly and there has been no lag, but at the same time there is only ONE household in there, so it's not a true test. From time to time I'll go in there and slowly add in some other households just to see how things go.
This doesn't mean I'll stop the game I just started with the Winchester Farming Community, for that is a charming little world and it works well, but IF Wickery Glen shows itself to be a more stable version of Moonlight Falls, perhaps Gloria will move there after she grows up. I can easily imagine her deciding that the island is too crowded for her taste.
I'll guess we'll see as I continue to hope into WG now and then and see if the flaws in Moonlight Falls have indeed been fixed.
Acacia's Unwanted Admirer
May. 28th, 2025 06:30 pmSarasvati and Aeronwen are not the only ones receiving unwanted attention.
I laughed all through this: ( Read more... )
I laughed all through this: ( Read more... )
Because I Can't Resist Doing Some Writing
May. 25th, 2025 11:44 amDue to how long it's been taking for my Moonlight Falls save to load (it's up to a little over twenty minutes), I have decided to shelve that game for now. I want to grab the households and put them in the library so I can move them to a fresh new world, but I'll likely do that tomorrow. Monday is when I do the vacuuming and dusting. Before getting started, I'll go into Sims 3, tell it to load the Moonlight Falls save, then get to work. The save should be loaded by the time I finish my household chores.
Meanwhile life continues for Arthur and Gwen in the Winchester Farming Community. Unable to keep from writing about their progress, I dusted off and cleaned out my
glorawen account. This journal was originally used to store my many ESO screenshots, but since I no longer play that game I decided to recycle the account. At first I was wishing there was an easy way to change the account name, but since Gloria is a human version of Aeronwen the name "Glorawen" sort of works.
The story in the
glorawen blog is not as structured as the one in
aeronwen and is not told in first person. Speaking of
aeronwen, I plan to resume that game some time this week now that I've settled back in after my trip to Yellowstone and have gotten caught up with the laundry and other chores. That game always takes a bit more time due to the structured fanfic and the posed screenshots that are involved. It's fun, but does involve more work along with the play.
So, there we are. In
glorawen Gloria will be born and live her life over, but in a smaller and less buggy world.
Meanwhile life continues for Arthur and Gwen in the Winchester Farming Community. Unable to keep from writing about their progress, I dusted off and cleaned out my
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
The story in the
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So, there we are. In
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We're Back
May. 20th, 2025 04:11 pmWe returned a littler earlier than expected due to the weather. Yellowstone was not overly crowded (yet), but the weather consisted of icy rain and hard winds which create the type of cold that goes through your flesh and chills your bones. As a result we spent much of our time hunkered down inside the RV reading. Finally we figured that if we're going to stay indoors and read we may as well be back at the house.
So...here we are.
So...here we are.
Homeworld University Graduation
May. 10th, 2025 07:01 pmTo sum it up; it worked. Now I know for a fact that the homeworld university set-up works as it should.
( Read more... )
( Read more... )
She Finished Earning Her Degree
May. 10th, 2025 10:49 amAll of Gloria's hard work has paid off and she's now finished with her university classes. At first I thought there was a bug due to using a homeworld university and she met with a dead end because her Education tab suddenly went blank and then I thought, "Now what?" But then I just had her go about her day, doing farm chores, and then messages regarding her degree began to trickle in.
( Read more... )
( Read more... )
Granny Stalking the Big Bad Wolf
May. 8th, 2025 05:23 pmThe unexpected story of Granny Sarah lusting over the Big Bad Wolf continues. This is one of the funniest stories I've ever seen evolve in a game. It was another day of Gloria having a full day of classes at the university so it was Cody's job to harvest the produce from the garden and get it to the grocery store. Once that chore was done he headed over the gym. He has the Athletic trait so he often wants to work out.
He was in the process of pumping iron when she entered the gym. ( Read more... )
He was in the process of pumping iron when she entered the gym. ( Read more... )
He's Just Too Lazy
May. 5th, 2025 10:28 amI know I wrote "just one more Moonlight Falls entry" at the start of yesterday's entry, but curiosity got the best of me. That being said, I am going to be playing in the Pelagiad game later today and hopefully get screens for another entry in Aerownen's journal. My husband decided he wants to go to Yellowstone next week, and we'll likely be gone for at least two weeks. Better now than closer to summer when the weather is uncomfortably hot and the park is crammed full of tourists.
Unfortunately I probably won't have enough time to get Aeronwen and Neldor married before we go, which is a shame since that would be a nice place to leave off before having to take a break for a couple of weeks (hopefully not three). Hopefully I can at least have Aeronwen write a few more entries before we head out.
Now regarding Moonlight Falls, I took all cache restraints off James and...nothing happened. Granted it's been just one game day but I really thought that Story Progression would immediately start tossing him into beds all over town. That's not what happened...so far.( Read more... )
Unfortunately I probably won't have enough time to get Aeronwen and Neldor married before we go, which is a shame since that would be a nice place to leave off before having to take a break for a couple of weeks (hopefully not three). Hopefully I can at least have Aeronwen write a few more entries before we head out.
Now regarding Moonlight Falls, I took all cache restraints off James and...nothing happened. Granted it's been just one game day but I really thought that Story Progression would immediately start tossing him into beds all over town. That's not what happened...so far.( Read more... )
Before Returning to Pelagiad
May. 4th, 2025 10:43 amJust one more Moonlight Falls related entry before I load up my Pelagiad save and have life proceed there (mental note: reset the town. It needs it).
( Read more... )
( Read more... )
Another "Unexpected Error"...
May. 3rd, 2025 01:11 pmThis time in Moonlight Falls. At least this time I only lost two game days of progress since I had just made a fresh save in case I decided I didn't like the turn the story just took and wanted to backtrack. More on that later.
I did a search and got quite a few results regarding the "unexpected error", with the most helpful result being this post on Reddit: The Most Reliable Guide to Resolving Your Error Code 12 Woes. The post gives some helpful tips regarding handling memory issues. Some things I was already doing, like always using Save As instead of Save and using the save cleaner. Other things, like resetting the town, was not being done as often as I should. Saving is also best done in Map View rather than live view. I hadn't really thought about that before but it makes sense that Map View requires less resources than life view.
Finally, I just need to save more often, even it means using a timer to make sure I don't allow hours to go by without saving.
I'll add a cut here since I can see that this might be lengthy: ( Read more... )
I did a search and got quite a few results regarding the "unexpected error", with the most helpful result being this post on Reddit: The Most Reliable Guide to Resolving Your Error Code 12 Woes. The post gives some helpful tips regarding handling memory issues. Some things I was already doing, like always using Save As instead of Save and using the save cleaner. Other things, like resetting the town, was not being done as often as I should. Saving is also best done in Map View rather than live view. I hadn't really thought about that before but it makes sense that Map View requires less resources than life view.
Finally, I just need to save more often, even it means using a timer to make sure I don't allow hours to go by without saving.
I'll add a cut here since I can see that this might be lengthy: ( Read more... )
The Dresscode Mod
May. 1st, 2025 10:25 amSick of seeing my sims wander around in their athletic outfits instead of their carefully chosen everyday outfits, I did another search to see if any modders addressed this and found this mod: Dresscode.
I tried it out in my Moonlight Falls game, placing one of the dresscode signs on every community lot, then activated the sign in live mod and selected the attire that I want my sims to wear on that lot. Then I just let the day progress.
After a while I panned the camera around and the only place the sims were wearing their athletic outfits was at the gym. Everywhere else they were in their everyday attire except for the bistro which is set to formal.
Granted I had hoped to find a mod that would make the sims change back to everyday outfits right after exercising and it can feel a little tedious to place a dresscode sign on every lot, but it does work. I hope to get into my Elder Scrolls themed world this afternoon and will start placing the signs in there as well.
So, this is one way to keep characters in medieval or Victorian themed worlds from spoiling everything by walking around in t-shirts and shorts or sweatpants.
I tried it out in my Moonlight Falls game, placing one of the dresscode signs on every community lot, then activated the sign in live mod and selected the attire that I want my sims to wear on that lot. Then I just let the day progress.
After a while I panned the camera around and the only place the sims were wearing their athletic outfits was at the gym. Everywhere else they were in their everyday attire except for the bistro which is set to formal.
Granted I had hoped to find a mod that would make the sims change back to everyday outfits right after exercising and it can feel a little tedious to place a dresscode sign on every lot, but it does work. I hope to get into my Elder Scrolls themed world this afternoon and will start placing the signs in there as well.
So, this is one way to keep characters in medieval or Victorian themed worlds from spoiling everything by walking around in t-shirts and shorts or sweatpants.
He Really is Terrible
Apr. 29th, 2025 04:37 pmThe good news is that Sifina managed to put the current Story back together and has made multiple copies to protect it from being unraveled again. In fact I don't think any of the other residents are aware that anything unusual occurred. That's how good a Spinner she is.
Now the reason for the entry title. After everyone in the Gold Willow household had gone to sleep, I switched over to see how the world's favorite troublemaker was doing after his recent conquest of Merriweather Golden. At that time I did this, Godonir had left Merriweather's house, returned to his cabin outside of town and went up to his room (one of the resident she-wolves was asleep in her room while the other was out prowling around).
So I find Godonir in his room appearing to be staring out his window. And....
( Read more... )
Now the reason for the entry title. After everyone in the Gold Willow household had gone to sleep, I switched over to see how the world's favorite troublemaker was doing after his recent conquest of Merriweather Golden. At that time I did this, Godonir had left Merriweather's house, returned to his cabin outside of town and went up to his room (one of the resident she-wolves was asleep in her room while the other was out prowling around).
So I find Godonir in his room appearing to be staring out his window. And....
( Read more... )
This game can really spooky when it comes to making custom sims behave the way our head-space characters do.
( Read more... )
( Read more... )
As the Moonlight Falls: Curing the Toad
Apr. 25th, 2025 07:04 pmThis is what friends are for.
( Read more... )
( Read more... )
Moonlight Falls: The Plot Thickens
Apr. 19th, 2025 10:45 amFor being a non-fanfic game, the world of Moonlight Falls does seem to be weaving an interesting story. So, last night Gloria's dish-washer crapped out (the world is sort of Victorian-Steam Punk theme to allow for some technology and different clothing styles). Her trusty handyman immediately got to work with fixing it while Gloria mopped up the water.
( Read more... )
( Read more... )
Telvanni Textures and Twizy
Apr. 16th, 2025 04:44 pmThank you darth_eldritch for directing me to the Faery's Gifts blog with all of her wonderful Skryim conversions. I grabbed the Telvanni textures and redid the Grouch House with them. The place is still like a box, which can't really be helped, but now looks more like it was grown, or partially grown rather than built.
( Read more... )
( Read more... )