crown_of_antlers: (Gold Steed)
This game can really spooky when it comes to making custom sims behave the way our head-space characters do.

Gloria only had morning classes on this particular day. Since her dog had a wish to take a walk to the dog park, that was how she decided to spend the afternoon. They got the park and began playing tug of war and fetch.

While they were playing, a few other town residents arrived, including Cody Black Claw. He sees Gloria and immediately starts to approach her. I see an icon in the corner of the screen indicating that he's coming over to chat (perhaps he wants to ask if she received his letter).

Before Cody could get to Gloria, Arthur arrived riding his late father's old Clydesdale Ben. The huge horse effectively blocked Cody's path. Who thinks Arthur did this on purpose?



Cody did the stomp-foot and indignant yelling animation that sims do when they are unable to get to whatever or whomever they were intending to interact with. When he turned and walked the other way his thought bubble contained a picture of Arthur with a red slash through it. It appears that Cody does not have warm, fuzzy feelings toward Gloria's dear old dad.



When Arthur got down from the saddle Gloria went over to chat with him. Based on their thought bubbles they were talking about Gloria's two younger siblings Krystal and William (yes, her sister's name is Krystal Winters). While the father and daughter were chatting, a werewolf from one of the vanilla households showed up and began talking with Cody. Now this is when things get even more interesting.

Gloria was close enough to be noticed by this other werewolf. As the screenshot shows, his thought bubble contained a picture of her along with some sparkling pink hearts. Cody can either read minds or this other werewolf made a remark about the cute blonde with the white dog and indicated an intention to get to know her. Whatever the case, Cody leaped onto the other werewolf and beat him to a pulp! I guess this other werewolf didn't know that Cody had already called dibs.



When the fight was over it was about time for Gloria and her dog to walk home. She has exams the following morning and wanted to get some study time in after having dinner. She did take a moment to politely greet Cody and chat with him a few minutes before leaving the dog park. Considering what all had gone on she couldn't exactly claim that she had not seen him there.

So there we are; another "this is so true to character" scene playing out autonomously in the game.
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